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[Event "Rated King of the Hill game"] [Site "https://lichess.org/5IrzDQem"] [Date "2020.03.29"] [White "captainmazetas"] [Black "caoswary"] [Result "0-1"] [UTCDate "2020.03.29"] [UTCTime "13:12:50"] [WhiteElo "1784"] [BlackElo "1287"] [WhiteRatingDiff "-169"] [BlackRatingDiff "+120"] [Variant "King of the Hill"] [TimeControl "180+2"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. e4?! { (0.62 → -0.25) Inaccuracy. c4 was best. } { D00 Blackmar-Diemer Gambit } (2. c4 e6 3. Bf4 Bb4+ 4. Nc3 c5 5. e3 Nf6 6. dxc5 O-O) 2... dxe4 3. Ke2?? { (0.00 → -2.36) Blunder. Nc3 was best. } (3. Nc3 Nf6 4. f3 c5 5. d5 e6 6. Bb5+ Bd7 7. dxe6 fxe6) 3... Nf6 4. Ke3?? { (-2.19 → -6.39) Blunder. Nc3 was best. } (4. Nc3 c5 5. Be3 Nc6 6. d5 Nb4 7. a3 Nbxd5 8. Nxd5 Nxd5 9. c4 e6 10. f4 Qb6) 4... Nc6 5. d5?! { (-5.69 → -9.34) Inaccuracy. Bb5 was best. } (5. Bb5) 5... e5 6. Bb5 Bc5+ 7. Ke2 Ke7 8. Bxc6 bxc6 9. Bg5 h6 10. Bxf6+ Kxf6 11. Nc3 Bf5 12. dxc6 Qxd1+ 13. Rxd1 Rhd8 14. Nd5+ Kg6 15. Nxc7?? { (-5.07 → Mate in 7) Checkmate is now unavoidable. Ne3 was best. } (15. Ne3) 15... Rxd1?! { (Mate in 7 → -11.46) Lost forced checkmate sequence. Bg4+ was best. } (15... Bg4+ 16. f3 exf3+ 17. gxf3 Kf5 18. Kf1 Rxd1+ 19. Kg2 e4 20. f4 e3 21. Nxa8 Ke4#) 16. Kxd1 Rd8+ 17. Ke2?! { (-14.28 → Mate in 6) Checkmate is now unavoidable. Kc1 was best. } (17. Kc1 e3) 17... Kf6?! { (Mate in 6 → -26.94) Lost forced checkmate sequence. Bg4+ was best. } (17... Bg4+ 18. Nf3 Kf5 19. Rd1 exf3+ 20. gxf3 Bxf3+ 21. Kxf3 e4+ 22. Kg3 Ke5#) 18. Nh3?! { (-26.94 → Mate in 4) Checkmate is now unavoidable. Ne8+ was best. } (18. Ne8+ Rxe8) 18... Bb6?! { (Mate in 4 → -27.20) Lost forced checkmate sequence. Bg4+ was best. } (18... Bg4+ 19. f3 exf3+ 20. Ke1 e4 21. Ne6 Ke5#) 19. Rd1?! { (-27.20 → Mate in 5) Checkmate is now unavoidable. Nd5+ was best. } (19. Nd5+) 19... Rxd1 20. Kxd1 Bxc7?! { (Mate in 7 → -31.30) Lost forced checkmate sequence. e3 was best. } (20... e3 21. Ng5 hxg5 22. Nd5+ Ke6 23. Nc7+ Bxc7 24. c4 e4 25. f4 gxf4 26. Kc2 Ke5#) 21. Ke2?! { (-31.30 → Mate in 5) Checkmate is now unavoidable. Kd2 was best. } (21. Kd2 Ke6) 21... Ke6 22. c4 Kd6 23. Ke3 Bb6+ 24. Kd2 Kc5 25. Kc3 Ba5+ 26. b4+ Bxb4+ 27. Kc2 Kd4# { Game ends by variant rule. } 0-1