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[Event "Casual Three-check game"] [Site "https://lichess.org/02yYMA9y"] [Date "2024.04.23"] [White "lichess AI level 2"] [Black "Peter-developer01"] [Result "0-1"] [UTCDate "2024.04.23"] [UTCTime "17:41:06"] [WhiteElo "?"] [BlackElo "1175"] [Variant "Three-check"] [TimeControl "-"] [ECO "C23"] [Opening "Bishop's Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5? { (1.37 → 3.30) Mistake. e6 was best. } (1... e6 2. Nc3 Nf6 3. a3 Bc5 4. d4 Bb6 5. e5 Nc6 6. Be3) 2. Bc4 { C23 Bishop's Opening } Qe7?! { (2.87 → 4.43) Inaccuracy. Qf6 was best. } (2... Qf6 3. Nf3 Bc5 4. O-O Nc6 5. Nc3 Nge7 6. d3 h6 7. Be3) 3. Qf3?! { (4.43 → 3.04) Inaccuracy. Nc3 was best. } (3. Nc3 c6) 3... f6?? { (3.04 → 6.76) Blunder. Nf6 was best. } (3... Nf6 4. Qb3) 4. Qh3?? { (6.76 → 1.15) Blunder. Qh5+ was best. } (4. Qh5+ Kd8) 4... d5?? { (1.15 → Mate in 3) Checkmate is now unavoidable. Kd8 was best. } (4... Kd8 5. b3 Qc5 6. Qf3 b5 7. Ne2 Nh6 8. Bd5 c6 9. b4 Qb6 10. Bb3 d5 11. exd5) 5. Qh5+?? { (Mate in 3 → 5.01) Lost forced checkmate sequence. Qxc8+ was best. } (5. Qxc8+ Kf7 6. Bxd5+ Kg6 7. Bf7#) 5... g6?? { (5.01 → Mate in 2) Checkmate is now unavoidable. Kd8 was best. } (5... Kd8 6. Bxd5) 6. Be2?? { (Mate in 2 → -0.28) Lost forced checkmate sequence. Qxg6+ was best. } (6. Qxg6+ hxg6 7. Bb5#) 6... Qf7?? { (-0.28 → Mate in 2) Checkmate is now unavoidable. gxh5 was best. } (6... gxh5) 7. Qxe5+ fxe5 8. Nc3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bb5# was best. } (8. Bb5#) 8... Bc5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Qxf2+ was best. } (8... Qxf2+ 9. Kxf2 Bc5+ 10. Kf1 Bd7 11. Nxd5 Kd8 12. d4 Ne7 13. Nf3 Rf8 14. Bf4 c6 15. Nc7) 9. Nxd5?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Bb5# was best. } (9. Bb5#) 9... Bxf2+?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Qxf2+ was best. } (9... Qxf2+ 10. Kd1 Qf1+ 11. Bxf1 Bg4#) 10. Kf1?? { (Mate in 7 → 1.85) Lost forced checkmate sequence. Kd1 was best. } (10. Kd1 Kf8 11. Nxc7 Qxc7 12. d4 Be3 13. Bxe3 g5 14. Bxg5 Qxc2+ 15. Kxc2 Ke8 16. Bb5#) 10... Bh4+?? { (1.85 → Mate in 1) Checkmate is now unavoidable. Kd8 was best. } (10... Kd8 11. Nf3) 11. Bf3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nf6# was best. } (11. Nf6#) 11... Qxf3# { Game ends by variant rule. } 0-1