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[Event "Rated Antichess game"] [Site "https://lichess.org/dYBAAyVC"] [Date "2024.03.18"] [White "RamiSL"] [Black "SohibChess"] [Result "0-1"] [UTCDate "2024.03.18"] [UTCTime "14:57:34"] [WhiteElo "664"] [BlackElo "966"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+16"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... e6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. Ba6?? { (Mate in 15 → 0.11) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxg8 Rxg8 6. Nf3 Bxf2) 2... bxa6?? { (0.11 → Mate in 15) Checkmate is now unavoidable. Nxa6 was best. } (2... Nxa6 3. b4 Nxb4 4. Qh5 Nxa2 5. Rxa2 Ba3 6. Bxa3 Qg5 7. Qxg5) 3. Qh5?? { (Mate in 15 → 1.41) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxf7 Bxf2 7. Qxg8 Rxg8 8. Ne2 Rxg2 9. Re1 Bxe1) 3... Ba3 4. Qxf7?? { (1.92 → -0.98) Blunder. Qxh7 was best. } (4. Qxh7 Rxh7) 4... Bxb2?? { (-0.98 → Mate in 14) Checkmate is now unavoidable. Kxf7 was best. } (4... Kxf7 5. Nxa3) 5. Qxd7?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Qxg7 was best. } (5. Qxg7 Bxc1 6. Qxh8 Bxd2 7. Qxh7 Bxe1 8. Qxg8 Bxf2 9. Qxe6 dxe6 10. h4 Bxg1 11. Rxg1 Qxh4) 5... Qxd7 6. Bxb2 Qxd2 7. Bxg7 Qxc2 8. Bxh8 Qxa2 9. Rxa2 Nf6 10. Bxf6 e5 11. Bxe5 Bh3?? { (Mate in 8 → -0.46) Lost forced checkmate sequence. a5 was best. } (11... a5 12. Rxa5 Nd7 13. Rxa7 Nxe5 14. Rxc7 Ra3 15. Nxa3 Ba6 16. Rxh7 Nf3 17. Nxf3 Bb5 18. Nxb5) 12. Bxc7 Bxg2 13. Bxb8 Rxb8 14. Rxa6 Rxb1?? { (-0.60 → Mate in 7) Checkmate is now unavoidable. Bxe4 was best. } (14... Bxe4 15. Rxa7 Bxb1 16. Rxh7 Bxh7 17. Ne2 Rb5 18. Kd2 Rg5 19. Ke3 Bg8 20. Kf3 Rg1 21. Nxg1) 15. Rxa7 Rxe1 16. Rxh7 Rxg1 17. Rxg1 Bxe4 18. Re7 Kxe7 19. Rg2?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. f3 was best. } (19. f3 Bxf3 20. Rg2 Bxg2 21. h3 Bxh3#) 19... Bxg2 20. h4 Bh3 21. f4 Bf5 22. h5 Ke6 23. h6 Ke5 24. fxe5 Bh7 25. e6 Bg6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bb1 was best. } (25... Bb1 26. h7 Bxh7 27. e7 Bg8 28. e8=N Bd5 29. Nd6 Bf7 30. Nxf7#) 26. h7?? { (0.00 → Mate in 4) Checkmate is now unavoidable. e7 was best. } (26. e7 Bb1 27. h7 Bxh7 28. e8=K Be4 29. Ke7 Bf3 30. Kf7 Ba8 31. Kf8 Be4 32. Ke7) 26... Bxh7 27. e7 Bb1?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bg8 was best. } (27... Bg8 28. e8=N Ba2 29. Nf6 Bd5 30. Nxd5#) 28. e8=N?? { (0.00 → Mate in 2) Checkmate is now unavoidable. e8=K was best. } (28. e8=K Be4 29. Ke7 Bf3 30. Kf7 Ba8 31. Kf8 Be4 32. Ke7) 28... Ba2 29. Nd6 Bc4 30. Nxc4# { Game ends by variant rule. } 0-1